The idea, and the build.
Jeff Wang developed a coffee-delivery world around a small, repeatable interaction, then added characters, routes and details through iteration. The published walkthrough separates original prompts from reconstructed guides.
Where Astra came in.
Helped build the game, editable Blender assets and character interactions in Codex.
Start with one satisfying interaction, then give the player reasons to explore.
Follow the process.
The creator’s published walkthrough includes build steps and available prompts. Some prompts are reconstruction guides; the original source explains which records were retained.
Read the creator’s walkthrough